THE RUNNER

Garment Physics Study for Unreal Engine Metahuman Character

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The Runner

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  • Physics Study
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  • CLO3D + Unreal Engine
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  • Completed: Mar 2025

About the Project



Developed an advanced pipeline for creating hyper-realistic digital apparel for metahuman avatars, utilizing industry-standard patterning techniques in CLO3D and Unreal Engine physics simulation. This test project demonstrates a proprietary workflow for translating real-world garment construction principles into dynamic virtual clothing.

This methodology bridges physical craftsmanship with digital innovation, achieving unprecedented realism in virtual garment behavior while reducing traditional sampling costs by over 80% through rapid digital iteration.

The technical approach focused on avatar-first design principles, ensuring natural drape, movement, and material response through advanced physics simulations. By mastering the CLO3D to Unreal Engine pipeline, the project establishes a new standard for high-fidelity digital fashion applicable to virtual production, metaverse applications, and interactive experiences.

All work respects active NDA protections, with client-specific details and final deliverables remaining confidential. This showcase emphasizes technical methodology and innovation in digital apparel creation.

Behind the Process