SOTHEARA NARITH

Technical Artist

3D Fashion Designer

Digital Artist

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I’m a 3D & Technical Artist with a passion for bridging creativity and technology in game development and digital media. With expertise in Unreal Engine, Maya, Blender, Substance Painter, and Clo3D/Marvelous Designer, I specialize in digital garment creation, asset development, and optimization for real-time applications.

My experience extends beyond artistry—I thrive in production environments, managing workflows with Agile methodologies, Jira, Miro, and Perforce to ensure seamless collaboration across teams. I enjoy problem-solving, refining pipelines, and bringing projects to life through a balance of technical precision and creative vision.

From VR experiences to interactive fashion, I’m always exploring new ways to push the boundaries of digital media. Let’s connect and create something innovative.

Education

Washington State University

Vancouver, WA

  • Bachelor of Arts in Digital Technology and Culture
  • Emphasis in 2D + 3D Animation

Portland Community College

Portland, OR

  • Certificate in Multimedia Design
  • Emphasis in 3D Modeling